Condition Token

From A Song of Ice and Fire : TMG Wiki

Some Abilities and effects might cause Condition Tokens to be placed on units. There are three primary types of Condition tokens: Panicked, Vulnerable and Weakened.

Rules

  • A unit may only have 1 Condition token of each type at any time.
  • Condition tokens remain on the unit until they are expended by the enemy player or otherwise removed by an Ability or effect.
  • Each token has a specific trigger for when it can be expended, as well as a specific effect. Expending a token is optional: your opponent may choose if they wish to expend the token each time the trigger is met.

Note that sometimes an Ability or effect will expend a token to grant a different effect than listed below. See that specific Ability/effect for more details.

Panicked

Panicked token Expend this token after an enemy rolls a Morale Test to force them to re-roll any/all of those dice.

Vulnerable

Vulnerable token Expend this token after an enemy rolls Defense dice to force them to re-roll any/all of those dice.

Weakened

Weakened token Expend this token after an enemy rolls Attack dice to force them to re-roll any/all of those dice.